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Kickstarted ai war 2
Kickstarted ai war 2








kickstarted ai war 2
  1. Kickstarted ai war 2 Pc#
  2. Kickstarted ai war 2 plus#

While multiplayer currently remains in beta, it is also a bit of a technical showcase. We've been able to harness the power of modern multi-core processors to a degree that most game simulations cannot, and our challenge from 2020 onward has been to bring that into the multiplayer realm. However, AI War 2 has presented some truly unique technical challenges, mainly involving running insane amounts of AI and simulations in a massively parallel fashion. In the twelve years since we coded the first AI War, we've made a lot of improvements to our simulation engine, which is now running on top of the Unity 3D engine. Which mode you choose to play will always remain a personal choice. Q3 2021 is going to introduce a new Expert mode for those who want the more extreme sort of challenge that comes from having elements of permanent loss, more reasons to hold disadvantageous positions, and so on.

Kickstarted ai war 2 plus#

Early 2021 has seen major improvements to make the midgame easier to get into for new players, plus a more forgiving Science system and a much more powerful Hacking system. Your job is to carefully evaluate targets, strategically expand your territory just enough to run your fleets and defensive networks, and then strike at the heart of the AI(s) when you are ready.ĪI War 2 is meant to be both accessible and deep. You are starting with one small planet in a sea of hostile territory, and you must endeavor not to draw too much notice from the AI. The entire galaxy belongs to other factions, mostly the AI. The premise is simple: you've already lost the war. Every year since 2018, this AI has become more devious - and the factions facing it, subordinate to it, or simply neighbors with it grow more numerous and more lifelike. Most recent is 2021's Paradigm Shift (which has overviews and tutorials in that link).

Kickstarted ai war 2 Pc#

It's also "a sequel to enormo-space RTS AI War, which we called 'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer) The most devious and acclaimed artificial intelligence in strategy gaming evolves.

kickstarted ai war 2

Take territory without attracting attention, build your empire with care, and adapt to an ever-evolving galactic battleground. PC gaming would be less interesting without them.About This Game AI War 2 is a grand strategy/RTS hybrid that reverses many of the conventions of both genres. But they've had a rocky few years, laying off a lot of staff, delaying Stars Beyond Reach as they burnt out, and outright pulling In Case of Emergency, Release Raptor from sale. They've made some wonderful and surprising games, brains fizzing with ideas - sometimes too many ideas. It’s an inversion of a 4X game’s normal flow, encouraging expansion and then punishing it by feeling out the cracks in every new frontier." An in-game AI, a ruthless and seemingly unstoppable machine intelligence that waits for you to make a move and then counters it, swatting your empire to one side. And, let's be clear, it is an AI that you’re pissing off. "The moment everything clicks is the moment you realise that all of your glorious expansion has only served to piss the AI off. Why, he did that this very day! Adam says: Looks like they're aiming for October 2017.Īdam will tell you that the first AI War is one of the best strategy games. Pledging at least $20 to the Kickstarter would get you a copy of the game when they finish it. To see this content please enable targeting cookies. With the smaller scope and budget, he'll be handing a lot of design and programming over to Keith LaMothe, who worked a lot on the first game's later patches and expansions. Park is taking more of a backseat role on AI War 2, by the way. We gave it our best go, but ultimately that was not meant to be." There were a few reasons for that aggressiveness, but the main one was that I wanted to avoid having to lay off staff. The original goal was based around us doing EVERYTHING all in one go, versus over time. If they estimated before that they'd need $300k, how can they make the same game with only $50k? They can't. The new Kickstarter is looking for only $50,000 and oh! It's past $48k as I write this, with 30 days still to go. They're returned with a smaller pitch for a smaller game with a smaller budget, and this time they're almost at their goal. "Didn't they just.?" you're wondering and yep, they did try to Kickstart it in October but cancelled the campaign when it was clear they wouldn't reach their goal. Arcen Games have launched a new Kickstarter campaign to crowdfund AI War II, sequel to their cracking 2009 real-time strategy game which pitted players against AI playing by entirely different rules.










Kickstarted ai war 2